DAVID BLANDY &

PETRA SZEMÀN:

(A SYMBIOTIC) DIGITAL RESIDENCY 2025-2026

2025/26 DIGITAL RESIDENCY

2025/26 DIGITAL RESIDENCY —

DIGITAL PLACEMAKING—WHERE ARE WE?

ART AS PLAYFUL REBELLION, COMMUNITY-GATHERING AND THE EXPLORATION OF LOCAL MYTHS INSPIRES AUDIENCES TO QUESTION THE BOUNDARIES OF DIGITAL VS REAL-LIFE PLACES AND HOW WE NAVIGATE OUR LAYERS OF REALITY.

‘this map is not the territory’

— by Petra Szemán

“… You are surrounded by darkness and a sense of pressure that is unclear if it's external or internal.


All the miracles have happened, and all the boundaries have been overridden. You’ve seen every image and heard every sound.
All questions have been asked.
Do you wake up?”

PLAY THE ARTIST’S GAMES:

Experience the artist’s works - all you need is an internet browser.


‘MYTHS of County Durham’

— by David Blandy

… Explore the county map and collect the myths and criptids of County Durham.


How many can you collect?


PROJECT ZINE

View/download the project Zine - and discover how you can make your own creatures based on the creature dynamics mini-game as part of the workshops.

THE ARTISTS APPROACH TO THEIR RESIDENCY:

Are you ready for an adventure?

Artists Petra Szemán and David Blandy’s NMN Digital Residency is now complete - with their ‘games’ now playable on your browser {LINK IN BIO}...

Their quest led to discovering many uncanny stories about County Durham’s places, cryptids and weird happenings - some first-hand experiences - some old part-remembered tales passed down through public memory over generations.

We prompted the artist: “What defines “digital” as a place and how does that relate to our physical place of County Durham, in the wider context of the world?”

Their engagement with the county started with research, then captured the strange, nostalgic and interconnected local folklore [and lesser-know history] informed by people’s collective memory through creative storytelling. This inspired the artists to make new digital artworks that map, re-tell, gamify and amplify the unusual side of our past, present and future.

“A real-life place can take on a virtual quality in multiple ways. One may see the place in a film, or know of local legends and mythologies tied to it, or a place may simply evoke a dream, or a memory of a different time. I envision these versions of ”place”, different layers of multiple parallel realities, twisting and merging together, becoming a sprawling archival output. This shared quest aims for establishing an alternative future County Durham.”

Petra Szemàn (they/them)

In 2025, when David and Petra began their investigation in to the county through community engagement sessions over a 2-days of drop-in workshops at Castle Dene Shopping Centre in Peterlee, their path ahead was totally unknown. But one story after another, one person after another, the artist gathered more and more fragments of local folklore; Some expected (ie. The Lambton Worm), some unexplained (accounts from an ex-Durham Coalfield miner about impossible lights in the dark and figures that disappeared into the walls of pits), and some unhinged (a Durham HMP inmate who was obsessed with warning staff at Durham Castle about a vampire within its walls that could devour the people of Durham).

“Working in collaboration with Petra, I tried to bring together a digital community around a shared quest, to create an online encyclopedic map of an alternative County Durham. I tried to encourage a disparate community to think about the places around them, to question the normal and to listen to diverse stories, to highlight the fact that we all inhabit different internal worlds even though we might live in the same physical space.

“We work together by sharing ideas and snippets across digital networks, through things like Discord and Whatsapp, both specific stories, but also testing approaches, seeing what feels exciting to pursue. It was great to actually share space during our time in Durham, Petra drawing as I devised new mini-games to try to inspire people to write stories, pulling on their memories and their imagination.

“We ended up talking a lot about play and nostalgia. I think that the term nostalgia is a way of belittling the pursuits of childhood, of belittling play in general. For it is through play that we imagine other worlds, other possibilities, other ways to be.

“This is dangerous, and must be repressed. In a world of constant production, the active play of the game is the waste of time, the thing you put away to conform to the adult space. But that child, those memories, are still a part of you. An intimate piece of joy, of freedom, however illusory. Nostalgia is the economy of objects feeding off this need to re-enter the joy of childhood, but to actually re-enter that space, to play again, its not nostalgia, it’s hope, hope for a better world”.

David Blandy (He/Him)

Fast forward to now - and audiences can explore two online games and download a project zine many influences can explore the fragments of “weirded maps” they have made to discover new paths across, through and underneath County Durham… with cartography less concerned with the accuracies of defining land and topography, and more with building new worlds for us to inhabit to form new communities that want to explore our places through the lense of the artists practice.

ABOUT THE ARTISTS

David Blandy is an artist examining global structures of control and networks of resistance, in areas as diverse as ecology, history, science and arenas of play. He makes videos, games, sound and ephemera, deconstructing forms to put them back together again.

Blandy searches for meaning in cultural life, sifting through multiple forms of archive, from historic texts to academic archives, archaeology and ecological theory, twitch streams and film archives, weaving poetic works that explore the complexities of the contemporary life.

Perhaps it’s hubris, but he wants to build complex stories that sketch out a future of interdependence, through visual poetry and immersive play.

He has exhibited & performed at venues nationally and worldwide, with solo shows at John Hansard Gallery, Southampton; Towner Gallery, Eastbourne; Focal Point Gallery, Southend-on-Sea; The Baltic, Gateshead; Turner Contemporary, Margate; Spike Island, Bristol; The Exchange, Newlyn; Künstlerhaus Stuttgart, Germany. Blandy has also exhibited in museums internationally including at 21st Century Museum of Contemporary Art, Kanazawa; Art Tower Mito, Tokyo; Kiasma Contemporary Art Museum, Helsinki; Tate Modern, London; & MoMA PS1, New York. Alongside Jamie Sutcliffe & Rebecca Edwards, Blandy curated "Areas Of Effect”, a symposium at Arebyte London. He often works collaboratively, and shares one joint practice with artist Larry Achiampong and another with Petra Szemán.

Artists website: https://davidblandy.co.uk/

Petra Szemán is a moving image artist working with animation and game-like landscapes. Their practice focuses on the murky borderlands along the arbitrary line separating real and fictional, and the kind of lives and experiences that are possible there.

Using a virtual version of themself as a protagonist journeying through animatic realms, they explore liminal spaces and threshold situations, looking to dissect the ways our memories and selves are constructed within a landscape oversaturated with fiction (both on- and off-screen).

Turning away from thinking of cyberspace as a radically ‘other’ realm, Petra hopes to walk the line situated between dystopian and utopian frameworks, eyes set on new queer horizons. Petra is a BA Fine Art graduate from Newcastle University (2013-2017), and has exhibited since at BALTIC (Gateshead), Fotomuseum Winterthur (Switzerland), NTT InterCommunicationCentre (Tokyo), & various galleries across Europe and East-Asia.

After spending two years in Japan, developing a body of work as a recipient of a research scholarship from the Japanese Ministry of Education and Culture (2018-2020).

They’re the co-author/editor of WEEB THEORY, a book about the overlapping area between artists’ moving image, games and anime (2023). Petra is a lecturer in the Fine Art department at Newcastle University.

Artist website: https://www.petraszeman.com/

Watch a recent project of Petra’s:



Project partners:

— Commissioned by No More Nowt and funded by Arts Council England.

— Part funded in partnership with Into the Light

— [Digital] Place Lab

— OGRE Studio

— David Blandy

— Petra Szamán

— Thanks to Castle Dene Shopping Centre, Peterlee